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Oh, nice to see this getting attention on HN! Author here, happy to answer any questions about how this was made, though I'll answer a few things up front: -
by paroneayea 7y ago
Oh, nice to see this getting attention on HN!
Author here, happy to answer any questions about how this was made, though I'll answer a few things up front:
- It's made in Racket, and as for why there's a whole section about that if you scroll down on on: https://dustycloud.org/blog/terminal-phase-prototype/ https://dustycloud.org/blog/terminal-phase-prototype/
- I showed a playthrough (pre-1.0) as well as how to add new levels and enemies on a live stream I did last week: https://www.youtube.com/watch?v=wxt2dqqulQc https://www.youtube.com/watch?v=wxt2dqqulQc
- "Why?" This is actually a test program for some stuff I'm building for the future of the federated social web (if you are familiar with ActivityPub, I'm one of the authors of that), an ocap-actor-model-framework called Spritely Goblins. More on Spritely here: http://dustycloud.org/blog/spritely/ http://dustycloud.org/blog/spritely/
- (Shameless shill) If you think this is cool, this was actually funded by people who donate to my Patreon account and was a reward. If you donate, you can show up in the credits of the game: https://www.patreon.com/cwebber https://www.patreon.com/cwebber
BTW a newer version of Racket is needed, at least 7.3 (maybe 7.2 is fine). If you play the game, let me know! I'll be adding more stuff soon, including powerups, more levels, a boss, and better balance for level 2 (which is probably a bit too brutal for a second level).
- caleb-allen 7y agoHey Christopher! I really really love this. We met at Racket con this last year (and grabbed dinner briefly). I love your passion for open projects and think about that, especially as I make my own plans! I especially love your passion for the reality of funding for open projects, and I'm excited to see what comes of your labors.
- paroneayea 7y agoHeya! Nice to re-see you :) I appreciate that and am thrilled when I hear that enthusiasm rubs off. I promise all this game stuff amounts to something interesting in relationship to the federated social web, even if it isn't obvious yet from here. ;)
- caleb-allen 7y agoHey, if there's anything I love more than open software it's open software that is a game! I watched the video of the game from the 90s you referenced, I think games are a fantastic way to explore bigger ideas. Best of luck!