2 ms·
> It's unfortunate that games have become so complicated and mod-unfriendly... Garry’s Mod was pretty popular a few years ago (not sure about today). It’s a ve
by colejohnson66 7y ago
> It's unfortunate that games have become so complicated and mod-unfriendly...
Garry’s Mod was pretty popular a few years ago (not sure about today). It’s a very mod friendly game as it itself is a mod. There’s also Minecraft.
But yes, you are correct than many big (AAA) games don’t support mods anymore. I believe there three big reasons:
* Server control / licensing: With games like Minecraft where you can run your own server, you get to choose what mods are on the server. The publisher running their own server with other people’s mods could get them into licensing trouble.
* Complexity: Mod support takes time and effort. You need to ensure a stable API (or stable enough) do mods don’t break every time you update your game. Yes, you could just break the API, but fans of your game aren’t going to like that.
And finally, the big one:
* Money: Why add support for mods if you can’t make money from that feature? Yes, you could make it a DLC, but why put in the effort if there’s no guarantee of an ROI?