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Just wanted to remind folks here that Half-Life is the game that single handedly popularized the entire genre of First Person Shooter (FPS). That in itself is a
by gordon_freeman 7y ago
Just wanted to remind folks here that Half-Life is the game that single handedly popularized the entire genre of First Person Shooter (FPS). That in itself is a big achievement but the game is much more than that with its intricate puzzle style with giving minimum instructions to the player and let the player figure out things.
Edit: OK...I see folks reminding me about other classic FPS games that came before HL but I was too young when those games came out so my first FPS experience was with HL. Also by the time I started playing video games those games were too old graphics-wise to entice me to play. But fair point!
- tharax 7y agoQuake? Doom? Wolfenstein 3D?
- AnIdiotOnTheNet 7y ago....how f'ing old am I? Do people seriously not remember Doom!? And that FPS's used to be called Doom Clones!? GET OFF MY LAWN!
- ThrowawayR2 7y agoHey, at least he didn't say Halo. (rimshot)
- 0xffff2 7y agoMy video game history isn't all that great, but... what? Wolfenstein 3D (1992)? Doom (1993)? Quake (1996)?
- mceachen 7y agoBungie's Marathon series arguably had a story line.
- clarry 7y agoUnreal also came out before HL in 1998. And I think it looks, plays, and sounds better. The only things HL does better is scripted storytelling and realism. Unreal is a game I enjoy today and will probably play again sometime this year; HL's linear scripting is something I only need to see once, and its realism hasn't aged so well.
- arcticfox 7y ago> Just wanted to remind folks here that Half-Life is the game that single handedly popularized the entire genre of First Person Shooter (FPS) I think you're forgetting a few titles...
- amiga-workbench 7y agoIt's more accurate to say that HL popularised story driven FPS games, before that we had plenty of FP arena shooters with no real storytelling.
- elefantastisch 7y agoGoldenEye 007 for N64 came out the year before HL and was pretty popular and had a good campaign mode. "Firsts" are often a bit fuzzy.
- amiga-workbench 7y agoThere was also Unreal, but its story delivery was almost entirely through datapads you would pick up and read.
- lgl 7y agoSeriously? Kids these days... :) All hail to the #1 FPS development powerhouse of the 90s: id Software/John Carmack. Hail!