3 ms·
The drawings are more sophisticated than the generated music. For example-- there's a musical progression in the 2nd movement of Mozart's clarinet concerto whe
by jancsika 7y ago
The drawings are more sophisticated than the generated music.
For example-- there's a musical progression in the 2nd movement of Mozart's clarinet concerto where he has a fairly well-trod major key sequence constructed of a rising fourth in the bass that gets sequenced up in steps until hitting a very obvious cadence. Totally humdrum stuff. In fact you can hear many composers during Mozart's time and after using this progression.
However, Mozart adds a trick-- at the end of each iteration he inserts a descending fifth bass pattern for a minor key that prepares the next step of the sequence. These two sequences progress in lock-step to the cadence, as if there were two completely independent progressions that are interleaved. Think the melody of "Baby, it's cold outside" but with harmony.
The drawing for such a musical game is much more basic than what's shown in the examples. But the musical upshot-- e.g., what you hear as a listener-- is in a completely different universe of sophistication than the musical examples given.
Yet the history of music is absolutely brimming with examples like the one from Mozart that I gave, from composers of all stripes. I think the process outlined here is too low-level to generate any kind of musical pattern of interest.
- mikorym 7y agoAre you saying that good music is necessarily oversimplified? I am not sure that I follow.
- ptah 7y agowhat stops a composer from doing a mozart and taking the output from this system and modifying it to make it more interesting? my point is that systems like this can build starting points for composers to take further
- p1esk 7y agosystems like this can build starting points for composers They are. See for example http://aiva.ai http://aiva.ai