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Yeah, not everyone is going to have the same experience. And I'm sure it's at least partially related to your user base. For example, most of the things I build
by burntsushi 7y ago
Yeah, not everyone is going to have the same experience. And I'm sure it's at least partially related to your user base. For example, most of the things I build are _mostly_ consumed by other programmers. But what if it was consumed by mostly non-technical users? I'm sure anyone could guess how that might impact your own experience with your users. (I do have some projects, like nflgame, that were mostly targeted at folks who were beginning coders or even sometimes folks who couldn't code at all. The experience was quite different, but overall still positive.)
I think the other thing I'd like to re-iterate is that the vast majority of my interaction with others in FOSS is either neutral or positive. This is kind of what I meant by the negativity overshadowing the positive and how, at least for me personally, the negativity sticks in my memories more than anything else.
- StavrosK 7y ago> I think the other thing I'd like to re-iterate is that the vast majority of my interaction with others in FOSS is either neutral or positive. I think this is the issue. I get maybe a few issues a month, so I don't get enough volume to have very negative interactions. By the way, thanks for ripgrep, it's one of the most-used and most useful tools in my command line.