4 ms·
This is a great read, thanks for posting. Anyone know/care to comment on what this kind of chicanery looks like in games being made now?
by s_Hogg 7y ago
This is a great read, thanks for posting. Anyone know/care to comment on what this kind of chicanery looks like in games being made now?
- hirako2000 7y agoBack in the days games and ports were solo to tiny teams dev. Now we have what dozens to hundreds of developers, the chicanery is in management cohorts of people, politics and all. Boring times in comparison.
- zozbot234 7y agoOnly AAA games have dozens to hundreds of people involved, independent dev (gaming or otherwise) is still quite similar to what it was back in the day.
- rasz 7y agoYou want chicanery ? : -join Nvidia "the way it's meant to be played!" "marketing program" receiving ton of $, in return drop DirectX 10.1 support making the game 20% slower on ATI/AMD https://techreport.com/news/14707/ubisoft-comments-on-assassins-creed-dx10-1-controversy-updated/ https://techreport.com/news/14707/ubisoft-comments-on-assass... -join Nvidia "the way it's meant to be played!" "marketing program" receiving ton of $, in return tesselate the SHIT out of everything, go deeper than pixel count, and dont forget to tesselate ocean under the level https://techreport.com/review/21404/crysis-2-tessellation-too-much-of-a-good-thing/ https://techreport.com/review/21404/crysis-2-tessellation-to... ~30% drop on AMD hardware! -partner with Nvidia to get your game bundled, in return implementing GameWorks slowing down ATI/AMD users by up to 50% https://arstechnica.com/gaming/2015/05/amd-says-nvidias-gameworks-completely-sabotaged-witcher-3-performance/ https://arstechnica.com/gaming/2015/05/amd-says-nvidias-game... https://blogs.nvidia.com/blog/2015/03/10/the-witcher-3/ https://blogs.nvidia.com/blog/2015/03/10/the-witcher-3/ This is industry today.