2 ms·
None of this is that important to the overall game, though. You can turn Tetris into a turn-based puzzle game where you have an unlimited amount of time to pla
by CydeWeys 7y ago
None of this is that important to the overall game, though. You can turn Tetris into a turn-based puzzle game where you have an unlimited amount of time to place each next piece, it just has to obey the same rules as having overhead clearance on it, and it's still the same game. This is effectively the game that AI players are playing anyway, since they think faster than the pieces fall and thus time is not a constraint for them.
- rdlw 7y agoI agree, I'm just clarifying what was meant by > Board size - gravity rules - scoring etc. are arbitrary So 'gravity rules' refer to falling speed, which is unimportant and doesn't fundamentally change the game, same with board size.