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Go is a finite game, so almost all these questions can be answered by just writing an algorithm that enumerates all the possible games and gives the answer. How
by hyperpape 7y ago
Go is a finite game, so almost all these questions can be answered by just writing an algorithm that enumerates all the possible games and gives the answer. However, the game space is so big that approach would never finish. Further, I doubt any of them could practically be proven, even with some smarter algorithm. It's akin to how even with all the advances made in computer chess, we still don't know what perfect play looks like.
I do think we already have good evidence the best komi is 7 or 7.5, but it's not definitive.
The question of what the best ko rule is value based (different rules have different consequences/aesthetics for gameplay).
- IggleSniggle 7y agoFrom Wikipedia: Komidashi https://en.m.wikipedia.org/wiki/Komidashi https://en.m.wikipedia.org/wiki/Komidashi "Komi in the game of Go are points added to the score of the player with the white stones as compensation for playing second. Black's first move advantage is generally considered to equal somewhere between 5 and 7 points by the end of the game. Standard komi is 6.5 points under the Japanese and Korean rules; under Chinese, Ing and AGA rules standard komi is 7.5 points. Komi typically applies only to games where both players are evenly ranked. In the case of a one-rank difference, the stronger player will typically play with the white stones and players often agree on a simple 0.5 point komi to break a tie in favour of white."