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>Is there an objective way to measure this so someone would know it's getting worse? In principle it should be possible to do standardized testing of any set o
by xoa 7y ago
>Is there an objective way to measure this so someone would know it's getting worse?
In principle it should be possible to do standardized testing of any set of headphones or earphones with a properly designed Dummy Head, similar or the same to what is used for things like generating binaural audio recordings. There at least were a number of major Dummy Head designers back when I last looked for something else, though I don't know what the current state of the market is. But basically you have something that physically simulates a human head, including both physically simulated ear pinnae and the ear canals, with microphones embedded within them that have a high enough res and response to completely cover the human discernible audio frequency range.
Obviously it won't tell the exact effect for any given individual because the shape of our ears varies. But it would be possible to have a completely open 3D/material/mic standard that would cover the max range, and could then be used to quantify and objectively compare all aspects of head mounted audio products, not just noise cancellation but audio reproduction. I assume this isn't a thing already in part because a lot of manufacturers are perfectly content without universal objective comparisons, since that would reveal a lot of high cost kit that isn't actually delivering any gains.
- LeifCarrotson 7y agoSome 4 years ago I did a bunch of work in this field and just wanted to chime in about a tool that I haven't seen anywhere else that was great - HEAD acoustics' Artemis Suite analysis software. Audio has a huge array of analyses that can be performed, and the output can be interpreted in a huge number of ways, but Artemis had a fascinating data-flow architecture that made generating and interpreting audio, graphical and numerical data relatively easy (once you climbed the steep learning curve). It decoupled project management, input data, analyses, and output destinations in a way that made engineering easy. I haven't worked with any software like it before or since, but would do another project in a heartbeat! Tragically, it's locked behind a proprietary $$,$$$ license, front-end, and calibrated recording hardware. But here's a screenshot to give you an idea: https://i.imgur.com/XXzlP2b.png https://i.imgur.com/XXzlP2b.png. If you get serious about buying a head and fronted, call them up and get a demo.
- unlinked_dll 7y agohow does it compare to the typical workflow of audio precision -> matlab?