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I think it would make a fascinating study on how mobile gaming turned into this, when PC and console gaming (while suffering from some of this) is still viable
by ansible 7y ago
I think it would make a fascinating study on how mobile gaming turned into this, when PC and console gaming (while suffering from some of this) is still viable for people who just want to buy a game and play it without shenanigans.
- Nasrudith 7y agoI recall hearing back in the day iPhones were newer and dedicated mobile webpages were a functional matter, and the iPhone lacked serious competitors some web storefronts would abuse browser charge higher prices for iPhone browsers because they read it as a signal for more disposable income/willingness to pay more. The "luxury start" for a non-dedicated game device combined with the payment platform intergration of an app store was likely the original sin which turned the mobile game development culture that particular flavor of toxic. Of course that was also probably partly what got them developer buy in to their niche platform - the money.