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Im am eager to have a usable implementation of OpenGL over Vulkan, like Zink. At last, no more different implementations of OpenGL from one vendor to another.
by boyadjian 7y ago
Im am eager to have a usable implementation of OpenGL over Vulkan, like Zink. At last, no more different implementations of OpenGL from one vendor to another.
- pjmlp 7y agoYou just get different implementations of Vulkan from one vendor to another plus the OpenGL middleware on top instead.
- usrusr 7y agoSure, but the vendor specific black box is getting much smaller. The idea is that it's better to have client and/or middleware code paths battle actual hardware differences than having them battle actual hardware differences and different sets of smoke and mirrors.
- deleted 7y ago[deleted]