7 ms·
When you are making a game, priority number one is always that you are indeed making a game, and not how. (substitute "game" for anything you want to do) I lo
by _def 7y ago
When you are making a game, priority number one is always that you are indeed making a game, and not how.
(substitute "game" for anything you want to do)
I love elegant code, but in the end it's never _more_ important than the game itself.
- tartoran 7y agoSure this goes if you're a one man team. But the more people share hacky code it quickly can turn into a nightmare to work with.