2 ms·
Ah, yes, in the days of yore when the code could fit in an 8k memory chip! :D https://benfry.com/distellamap/ https://benfry.com/distellamap/ Sorry to hear it
by Darkphibre 7y ago
Ah, yes, in the days of yore when the code could fit in an 8k memory chip! :D https://benfry.com/distellamap/ https://benfry.com/distellamap/
Sorry to hear it was not an enjoyable evening.
With the higher resolutions many TVs support, there's only so much bandwidth and memory headroom to support textures that big, and DVD drives just don't have the seek speed to support. Heck, in the 360 generation we were carefully laying out files broken apart and spaced so the platter would be under the read head at just the right time to reduce that latency.
As for the updates... well, I'm intimately familiar with why patching the four concurrent titles is they way it is. I have hear our feedback was incorporated into a new update system. It's been personally frustrating, when Microsoft/Bungie pioneered the Play-While-Install concept all the way back in Halo 2 Vista. We'll see!
The feedback in this post is my own, and is not meant to reflect that of my employer 343 Industries.