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> FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount of technology is going to change that because
by Pfhreak 7y ago
> FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount of technology is going to change that because the main barrier is you won't want to play that game on your morning commute with a bunch of people around you, noise, and being unable to immerse yourself (even for reasons as simple as needing to remember to get off at your stop).
PUBG and Fortnite are both wildly popular mobile games. I see people playing them on the bus all the time.
- FooHentai 7y agoAnd I've seen a fair number of peeps playing minecraft on ipad too, so you have a point. They are separate, partitioned instances of the games though, tailored for the format.
- jamesgeck0 7y agoThey are not. Fortnite and Minecraft have cross-play with consoles and PC.
- danbolt 7y agoThey do have cross-play, but as far as I know it's opt-in when playing with friends. Matchmaking will usually group you with others playing in a similar way.
- mrspeaker 7y agoFortnite is now "Skilled-based match making, with forced cross-play". Doesn't matter what platform you are on, you are matched by your relative skill level. High-level 6-finger-claw iPad players (and some of them are really incredible!) will be in lobbies with medium-level console and PC players.
- panopticon 7y agoI'm curious: is the "skill" per device? Or does being decent on the PC spell death for any chances when I switch to my phone?
- numlock86 7y ago> Fortnite and Minecraft have cross-play with consoles and PC. Who plays the Bedrock Edition on PC, though?
- crooked-v 7y agoIt's a separate adaptation of the game engine, but your account, purchased items, friends list, etc all carries across, so the only thing that doesn't transfer is an ongoing game.
- tomtheelder 7y agoI think this is at least partly a generational thing. Kids and teenagers seem to be much more willing than my peers to play demanding games on mobile, and to play them in public. It sort of makes sense, since anyone my age or older didn't _really_ have access to serious mobile games growing up.
- Pfhreak 7y agoHey! My gameboy was a screen with 2 bits of color depth! What's not serious about that? :D
- usrusr 7y agoGood point actually, but that almost (?) two decades wide gap between mainstream gameboy mobile playing and the iPhone was quite an opportunity to drop the habit. Well, there was Nokia snake.
- jbc1 7y agoI was in Singapore recently and regularly saw adults smashing away at games while on the train.
- Polylactic_acid 7y agoI grew up while android/ipads were starting to take off and spent a lot of my childhood playing fruit ninja and minecraft pocket edition. Now I'm >20 and I don't have a single game on my phone. I'm not sure what changed but I just don't have any desire to play light/casual games anymore. On the bus I am happy to just sit there with noise canceling headphones and think. Then when I get home I'll spend an hour on a VR game.
- hombre_fatal 7y agoI was going to say the same thing except with Call of Duty as my example. Having never played an FPS on my phone, I had to download Call of Duty to see how it worked, being a heavy kb+m FPS player in my youth. Played a dozen or so rounds in a couple weeks. It worked surprisingly well with plenty of skill gap between the players. A couple years ago I also tried a MOBA on my phone wondering how that could possibly work on such a small tap-input device Turns out mobile screen + tap input game UX is well-explored and polished territory. Now all I want to see is Crusader Kings or Europa Universalis on a phone and I'll agree that nothing is impossible.
- diegoperini 7y agoIf Witcher 3 is possible on mobile (see Nintendo Switch), then everything else is also. :)
- fsloth 7y agoMost phones lack Switch controls. The silicon or the screen was not in doubt but the input method (touchscreen).
- diegoperini 7y agoThat is true. I believe (and hope) someday we will have phone cases that also act like controllers.
- adrianN 7y agoHuh, that sounds fairly simple to do. I wonder why there are none.
- diegoperini 7y agoWhere is a kickstarter when you need one? :)
- allovernow 7y agoAs an aside, I played pubg from early days, and as buggy as the PC version was, I was shocked when out of curiosity I tried pubg on a pixel 2 and it actually ran smoothly.
- mhh__ 7y agoPUBG mobile is (or was? haven't played in a while) a work of art - especially compared to it's PC older brother. Runs at a solid FPS, amazing gunplay for a mobile game while still capturing the essence of the PC game. Slightly embarrassing for PUBG PC to be frank. But... both technically and culturally it's not the same as a PC shooter. Similar to comparing HALO with a game like Counter Strike I guess - one summer I was bored and shot 2500-3000ish heads (Aim Botz) in one sitting but I can't imagine "practicing" PUBG mobile in a similar way.
- MattRix 7y agoHow is this not the same? I'm not seeing why you can't compare Halo with Counter-Strike. In Fortnite there actually are even mobile (iPad) players that put thousands of hours into the game and are better than 99% of PC players.
- save_ferris 7y agoThis is true, but serious players and streamers play keyboard+mouse/controller. I don’t know of any famous streamers seriously playing on mobile. The options to play may be increasing, but there’s no way mobile will kill the keyboard players.
- numlock86 7y ago> I don’t know of any famous streamers seriously playing on mobile. The second largest streamer in Germany (I think top 20 world wide or something) regularly streams the mobile game "Clash of Clans". I've seen streams with 20k viewers and more streaming things like "Black Desert Mobile" and "Call of Duty Mobile", too.
- save_ferris 7y agoI meant for fortnite specifically. I can totally see streamers playing mobile-first games, but streamers of the battle royale genre seem to favor PC/console.
- AlexandrB 7y ago> PUBG and Fortnite are both wildly popular mobile games. I see people playing them on the bus all the time. Incidentally, neither of these are an FPS. Both using (or favouring, in the case of PUBG) third person, over-the-shoulder play. However video game “genres” are kind of a mess. FPS is too broad of a label to be useful. Both CoD and Portal are “FPS” but feature wildly different pace, tone, and requirements on the player. Another example: there’s a type of “FPS” that is almost extinct because it’s only really playable on PC: the arena shooter or twitch shooter (e.g. Unreal Tournament, Quake 3). These are simply not playable on console/mobile because the speed and precision of inputs required to play them is beyond the inputs available. All of this is to say that the type of “FPS” you might get on mobile won’t represent the full range of FPS experiences you can get on PC or console.
- vijaybritto 7y agoThere is FPS in PUBG. It can be toggled between first and third party on demand. The public has welcomed it in a massive way. This sort of accessible gaming which adapts big titles to smaller form factors will win!
- bgeeek 7y agoI don't know. I think people associate FPS with the shooty part and the kill,kill,kill mentality, which, while you do this in Portal, it's not the same. It's more of a puzzler/platformer.
- justincredible 7y agoJust because you have a gun that shoots portals, in first person, doesn't make Portal an FPS. I intentionally worded this to make my argument weaker.