2 ms·
> There is no inherent accuracy with FPGA. Just like with software emulators, FPGAs must be worked on extensively in order to achieve the desired accuracy. Ver
by vardump 7y ago
> There is no inherent accuracy with FPGA. Just like with software emulators, FPGAs must be worked on extensively in order to achieve the desired accuracy.
Very much true, and sorry if I didn't make it clear enough. However, there's inherent potential for the ultimate accuracy without performance penalty. That's what I meant by saying it's getting better every day. You couldn't say that about a perfectly accurate system.
> FPGA solution can provide much better end-to-end latency than a software solution running on an operating system
CPU based emulators can actually reach very low latency with modern beam racing techniques. See https://www.blurbusters.com/blur-busters-lagless-raster-follower-algorithm-for-emulator-developers/ https://www.blurbusters.com/blur-busters-lagless-raster-foll....