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>I think that when I write a good comment it gets buried and the only time comments are really popular is when I write something trite or silly that a lot of p
by anon73044 7y ago
>I think that when I write a good comment it gets buried and the only time comments are really popular is when I write something trite or silly that a lot of people are already thinking.
probably more to do with the gamification of user generated content. you see the same thing on imgur and reddit: the well thoughtout comments don't get up voted nearly as much as the memes and injokes.
>I am all for new architectures. But the trick is getting people to make the effort to make use of them.
IIRC at the time there were a lot of complaints against the Cell processor that it was "too hard" to program for. >https://www.cnet.com/news/sony-ps3-is-hard-to-develop-for-on-purpose/ https://www.cnet.com/news/sony-ps3-is-hard-to-develop-for-on...
>https://www.gtplanet.net/playstation-3-cell-more-powerful-modern-chips/ https://www.gtplanet.net/playstation-3-cell-more-powerful-mo...
>https://www.gtplanet.net/the-ps3-era-was-a-nightmare-for-polyphony-digital-says-kazunori/ https://www.gtplanet.net/the-ps3-era-was-a-nightmare-for-pol...
>What can be achieved that is not possible or is price compatible with something boring and old-fashioned like 128 x64 cores etc
That's probably the main issue today, x86/64 are cheap and nearly all the problems can be fixed in software. Changing architectures and instruction set is too big of an upfront cost for most people/companies to deal with, and I think that is why we're only seeing Google and Amazon starting to look for other solutions.
>https://aws.amazon.com/ec2/graviton/ https://aws.amazon.com/ec2/graviton/
>https://www.google.com/amp/s/www.wired.com/2017/04/building-ai-chip-saved-google-building-dozen-new-data-centers/amp https://www.google.com/amp/s/www.wired.com/2017/04/building-...
- rbanffy 7y ago> IIRC at the time there were a lot of complaints against the Cell processor that it was "too hard" to program for. Indeed. Interestingly GPUs were initially very hard to program (and still are kind of a pain). What made them viable was the introduction of practical development tools that Cell never had. This machine shares (some of the) instruction set between the fat and the puny cores, which makes it a much easier target to program.