4 ms·
From my personal experience: 1. Releases were less often, usually in the range of a couple releases (4-6) a year. We had dedicated bug fixing time for two week
by jsjohnst 7y ago
From my personal experience:
1. Releases were less often, usually in the range of a couple releases (4-6) a year. We had dedicated bug fixing time for two weeks before a release with extensive QA.
2. Mostly the same, except scrum master (or equivalent) was usually the project manager.
3. Generally about the same size teams, but teams had total ownership over what they built. Code bases and services were never split among multiple teams.