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The games are multiplayer and the server is authoritative. That doesn't mean the games can't be played with cheats, eg. wall-hack, auto-aim, etc.
by redka 7y ago
The games are multiplayer and the server is authoritative. That doesn't mean the games can't be played with cheats, eg. wall-hack, auto-aim, etc.
- p1necone 7y agoYeah, you need to have another (more invasive/fragile) solution for things that involve scripting input like auto-aim. Wallhacks can be prevented by not sending location data for units that players shouldn't be able to see though.