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I'll be the first to agree that OpenGL is kind of garbage, but I will say that there's a lot of value in having a stable API over decades. I like platforms that
by etaioinshrdlu 7y ago
I'll be the first to agree that OpenGL is kind of garbage, but I will say that there's a lot of value in having a stable API over decades. I like platforms that stay backward compatible long-term, like web tech.
So given that, I don't really see anything wrong per se with webGL, apart from it being ugly, and I think we should just put up with that or abstract it.
It would also be great if webGPU becomes a big thing and we can just use old webGL code through a compatibility layer, either in JS or built into browsers.