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Assuming the "directly" wasn't the most important part of your comment, that is WebGL: WebGPU is designed to be more like Vulkan/Metal (with an initial prototyp
by saurik 7y ago
Assuming the "directly" wasn't the most important part of your comment, that is WebGL: WebGPU is designed to be more like Vulkan/Metal (with an initial prototype having been done by Apple, that has since been renamed WebMetal).
- kvark 7y agoWebGPU was prototyped by all parties, not just Apple. See https://en.m.wikipedia.org/wiki/WebGPU https://en.m.wikipedia.org/wiki/WebGPU
- saurik 7y agoNo. It doesn't matter for the context, but if you are going to try to correct this, from the very link you pasted: > On February 7, 2017, Apple's WebKit team proposed the creation of the W3C community group to design the API. At the same time they announced a technical proof of concept and proposal under the name "WebGPU", based on concepts in Apple's Metal.[5][6][7] The WebGPU name was later adopted by the community group as a working name for the future standard rather than just Apple's initial proposal.[2] The initial proposal has been renamed to "WebMetal" to avoid further confusion.[8] > The W3C "GPU for the Web" Community Group was launched on February 16, 2017. At this time, all of Apple, Google, and Mozilla had experiments in the area, but only Apple's proposal was officially submitted to the "gpuweb-proposals" repository.[9][10][11] Shortly after, on March 21, 2017, Mozilla submitted a proposal for WebGL Next within Khronos repository, based on the Vulkan design.[12][13]
- kvark 7y agoYou must be reading this wrong. The quoted text says: 1. WebGPU name was taken from Apple 2. Apple initiated the working group in W3C (by refusing to work with Khronos). What this does NOT say is: - Apple's prototype was the basis for the API we develop