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It's 2020, any new hardware project should come with a strong burden of responsibility when it comes to the environmental impact of what you're making. Where ar
by GuiA 7y ago
It's 2020, any new hardware project should come with a strong burden of responsibility when it comes to the environmental impact of what you're making. Where are you sourcing the various components used in your product? Are they recycled, or extracted from the earth? How much CO2 is your manufacturing process emitting? Will you take back the hardware from your customers in order to properly recycle it when they don't want it anymore? and so on.
Screwing the environment further to make shiny toys that will be thrown in the garbage a few months/years later is not something we should be doing more of. When it's for something like a medical device, it's one thing. When it's for videogames that can run on any general purpose computer, it's another.
If there's any interesting work in that space, would love to hear about it.
- seltzered_ 7y agoI don't think you're wrong, but there's better avenues to talk about e-waste & general cultural issues behind it and other materialism issues. It's also important to ask these questions in a better manner than shaming/reductionism. For starters, check out Basel Action Network's mailing list (https://www.ban.org https://www.ban.org - e-waste specific issues at the governance/trade level), and earth regenerators (http://earth-regenerators.mn.co/ http://earth-regenerators.mn.co/ - higher level discussion on cultural evolution)