4 ms·
System variety is great; you can fly between the various stars / planets in a system, you can land on any rocky / ice planets without an atmosphere. They're all
by wayoutthere 7y ago
System variety is great; you can fly between the various stars / planets in a system, you can land on any rocky / ice planets without an atmosphere. They're all randomly generated when you get outside the "bubble" (a few hundred LY around Sol), but bound by the currently-understood laws of physics. I can't tell you how cool it feels to zoom around various star types in hyperspace or supercharge your jump drive in the jet cone of a neutron star. Asteroid mining is also really cool and engaging, especially in VR.
Mission variety is not-so-great, but I haven't taken an official mission in over a year. There is plenty to do if you're self-directed or you participate in community-driven content.
But yeah, ultimately it is a space sim and it can be played without VR (though a significant percentage of players do use VR). It's still by far the most immersive VR game I've ever played. It's also really pretty, especially with some of the shader mods applied (look up some screenshots for an idea).