4 ms·
Really surprised that neither the article nor the comments here mention the #1 barrier to entry. Your average person doesn’t want to strap a big, heavy, sweaty
by mdorazio 7y ago
Really surprised that neither the article nor the comments here mention the #1 barrier to entry. Your average person doesn’t want to strap a big, heavy, sweaty contraption on their face that blocks their vision entirely. Analysts and enthusiasts seem to miss this point constantly.
- hobs 7y agoGot my neither analyst or enthusiast sister the quest this christmas, she and the kids were constantly playing beat saber and pistol whip without stopping. The quest 100% is less bulky and sweaty, and it includes cameras if people are in your field of control or need to do setup. It really is much better than the last generation in terms of UX and I have the vive and the entire setup.
- chrischen 7y agoPeople will do things that they aren't used to if the benefits outweigh the costs. And of the list of things preventing people from doing VR right now, I doubt strapping the headset on is anywhere near the top (things like cost, PC, space, etc are).
- untog 7y ago> I doubt strapping the headset on is anywhere near the top For me personally, a side effect of that is the reason I'm not excited about VR: it's anti-social. I'm shutting myself off from anyone else in my apartment in a way a normal video game doesn't do. It makes me way, way less excited about the potential of VR.
- baby 7y agoInterestingly, I've had the most impressive social experience in VR. I got the Oculus Go when it came out and bought Catan (the board game, but in VR). I then launched a game online, and ended up playing for an hour with a finish kid and a canadian dude. We talked like we were all together, and at the end I couldn't just leave without saying goodbye (usually I just quit a game, but here I felt some social pressure to do the right thing). We even shook hand.
- untog 7y agoThat's a very different social experience, though. You're still blocking yourself off from other people in the room with you.
- rocky1138 7y agoAgreed. I pinged Oculus on Twitter a few months ago saying that if they wanted to win Christmas they should make a "his and hers" headset pack.
- baby 7y agoSure but don’t you do the same when you are watching a movie or playing a videogame? There are games to interact with other people in the room btw and they are super fun as well! Check “keep talking and nobody explodes” and “acron: attack of the squirels ”.
- chrischen 7y agoYou’re talking about a very specific type of game: single player games. Not to mention most people don’t play games the way you are describing and the appeal of games certainly isn’t just to be able to talk to people in the room with you while you’re playing (even if it is appealing for some).
- rafaelvasco 7y agoThat's the entire point. At least for me, it doesn't make sense if my vision isn't entirely blocked and my input from "reality" isn't completely replaced for a virtual reality; That's the point;
- blaser-waffle 7y agoI loved playing with my (former) roommate's Oculus but, even with wiping it down, wearing the headset made me break out like a mofo.