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Technically, you can use Wayland. What you cannot use is applications that use OpenGL or Vulkan acceleration. GBM is used for sharing buffers across APIs handl
by vetinari 7y ago
Technically, you can use Wayland.
What you cannot use is applications that use OpenGL or Vulkan acceleration. GBM is used for sharing buffers across APIs handled by GPU. If your Wayland clients use just shm to communicate with compositor, it will work.