4 ms·
I didnt know Doom was all integer ... quite a feat. In the general sense though the lack of floating point, as well as flat video addressing seriously hampered
by rusk 7y ago
I didnt know Doom was all integer ... quite a feat.
In the general sense though the lack of floating point, as well as flat video addressing seriously hampered Amiga in the 3D ahem space.
EDIT I just remebered there is definitely at least one routine I know of that performs calculations based on IEEE 754 - “fast inverse square” or something. That could be at the root [badum] of my confusion vis-a-vis Doom ...
- lmm 7y agoThe famous "fast inverse square root" was in Quake 3.