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Thanks for your comment. The answer is that I am still hoping to trim the tree like other engines. The simplicity of my engine lies solely in the evaluation fun
by omnivorist 7y ago
Thanks for your comment. The answer is that I am still hoping to trim the tree like other engines. The simplicity of my engine lies solely in the evaluation function. What I hope to save in CPU cycles on the evaluation might enable me to go deeper on the tree. That's the idea at least.
- gus_massa 7y agoHave you look at the method used by DeepBlue or Alpha(Chess)Zero? IIRC they use a simple evaluation function and a lot of brute force ...