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>he only real counter-argument to this is that it might affect people's ranks. No. The difference between chess and and MOBA is it's 1v1 instead of 5v5. The c
by SerLava 7y ago
>he only real counter-argument to this is that it might affect people's ranks.
No. The difference between chess and and MOBA is it's 1v1 instead of 5v5.
The counter argument I'm implying here is that nearly every game would go like this:
-Game start
-Lane phase begins
-Top laner dies at level 2
-Top laner tries to get revenge at level 3, dies again.
-Top laner unilaterally spends the token to jump into another game. It's game over. You spent 15 minutes getting a game together, and 5 minutes loading the game, and 3 minutes for the boring part of gameplay to start, so that you could experience 2 minutes of the boring part of gameplay. That will be every game. It's already a decent amount of games with the punishment.