4 ms·
I think this shows a fundamental misunderstanding of multiplayer games, to be honest. Consider games like WoW. Ask anyone what the game is like, and you'll fin
by ggggtez 7y ago
I think this shows a fundamental misunderstanding of multiplayer games, to be honest.
Consider games like WoW. Ask anyone what the game is like, and you'll find that the game "doesn't really begin" until you are already max level. That is, the "real" content of the game is all of the Guild-related activities. Everything up to that point is more or less an extended tutorial that lasts for dozens of hours.
Cheating because you want to skip the "tutorial" and quickly get to the point where you can play at the same level as your friends seems like a perfectly reasonable goal. In fact, now a days I believe WoW provides a free (high) level character for all new players, but for a long time, you needed to run through that grind yourself, or pay a microtransaction to skip up.
- Wowfunhappy 7y agoSigh, you're right, I was thinking of FPS games and the like. Which still have stupid leveling systems, but they're less meaningful. What I do in fact fundamentally not understand is why games are designed this way†. Good on WoW for apparently letting players skip it nowadays. I admit, I'd have trouble faulting someone who wanted to cheat their way through. † Outside of games that explicitly want to sell micro-transactions. I understand that all to well.