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Heavy duty sandboxing of game software can't come quickly enough. Game software reading arbitrary memory outside of its own on a machine is half step from outri
by m4rtink 7y ago
Heavy duty sandboxing of game software can't come quickly enough. Game software reading arbitrary memory outside of its own on a machine is half step from outright malware and must stop.
- AWildC182 7y agoThat's not how computers work. If you own the OS, you can do whatever you want and the game software is subject to the whims of your universe. The closest you can come is with "consoles" where you just attempt to prevent everyone from running code other than yours.
- crazygringo 7y agoSandboxing prevents code from getting out of a sandbox. It doesn't prevent outside code (i.e. your cheat software) getting in. As long as you control the computer running the sandbox, you can have it do whatever you want.
- neodymiumphish 7y agoYeah, but I think his issue is with the anti-cheat software. If the anti-cheat is sandboxed, it can't see any other memory or processes that are running. It's a fair privacy concern.
- m4rtink 7y agoThis is what I mean - putting the game and all it's "anticheat" malware into a sandbox, so it has not chance to interact with the rest of the system for privacy and security reasons.