2 ms·
I see your point. But I think what you're taking for granted (tell me if I'm wrong) is that exploitation is somehow a necessary condition of making the game dev
by aabeshou 7y ago
I see your point. But I think what you're taking for granted (tell me if I'm wrong) is that exploitation is somehow a necessary condition of making the game development industry work, and trying to improve it would destroy it.
If game design as a field can survive a decrease in exploitation, then why wouldn't someone want to follow their passion to game design, but not be exploited? Why wouldn't someone want to change the status quo?