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The answer to the question: no. Not yet. The examples in the article are very impressive, but note that they are also very short. Listen to them more than on
by mikekchar 7y ago
The answer to the question: no. Not yet. The examples in the article are very impressive, but note that they are also very short. Listen to them more than once. There is a shape to the sentences: they start at a low pitch, rise at the end on clauses and then finally fall at the end of the sentence.
Now imagine those same tones in this text: "Stop. I don't want any of your damn potatoes. If you try coming on to my property again, I will set loose the dogs." It would be perfectly understandable, but comical.
We won't get full text to speech replacement until the computer understands what's in the text and that won't happen until we get GI. We can probably refine it a bit, but it's always going to be a bit odd. With enough text you will always get that uncanny valley effect.
Having said that, probably we can build systems that will allow a single voice actor to play all parts in a production. That could have many advantages and I expect it to happy relatively soon.
- wjnc 7y agoI would disagree. Sentiment analysis is already there. Good text to speech too. Basically one needs to use them together to give the speech engine a clue towards the required sentiment and the speech engine enough samples to use different intonations for different sentiments. Won't beat a skilled speech artist, but should be more than sufficient for any mediocre quality cartoon. The big upside is instant translation to all the languages supported by the speech engine. Make mediocre cartoons, add speech, upload to YouTube for ten+ different locales, profit.