5 ms·
I'm not sure modern game engines make good use of large numbers cores, because most consumers don't have that many. Intel chips are still competitive for singl
by Torn 7y ago
I'm not sure modern game engines make good use of large numbers cores, because most consumers don't have that many.
Intel chips are still competitive for single-threaded performance, from what i can tell https://www.pcworld.com/article/3453946/amd-threadripper-3970x-review-32-cores-of-unbeatable-power.html https://www.pcworld.com/article/3453946/amd-threadripper-397...
- FPGAhacker 7y agoYou could host your own Eve Online universe in your bedroom.
- fgonzag 7y agoOn a virtual machine cluster, while you use a few of those cores to play a game from the same PC
- gameswithgo 7y agoEVE Online is written in python and can only leverage a single core per zone =)
- CrazyStat 7y agoGood thing the Eve Online universe has lots of zones to use all those cores (~8000 solar systems, iirc).;
- deleted 7y ago[deleted]
- cma 7y agoConsoles have 8 and are about to have 8 cores / 16 threads. Multi core utilization on android is essential to running at lower clock speeds and not thermal throttling. Engines and graphics APIs are catching up and there are less singlethread bottlenecks than there used to be.