3 ms·
Thank you, that's exactly what I was referring to and an excellent explanation. > So, the emulator may not representing the screen's offset correctly. Yeah, t
by reificator 7y ago
Thank you, that's exactly what I was referring to and an excellent explanation.
> So, the emulator may not representing the screen's offset correctly.
Yeah, that or the table's not being filled correctly, or it uses a load instruction that does pointer arithmetic, or something. That's my underinformed theory at least. Probably worth checking out.