3 ms·
The usual recommendations are: "Racing the Beam", "Where Wizards Stay Up Late", "The Idea Factory", "Soul of a New Machine", "The Tinkerings of Robert Noyce" A
by ArtWomb 7y ago
The usual recommendations are: "Racing the Beam", "Where Wizards Stay Up Late", "The Idea Factory", "Soul of a New Machine", "The Tinkerings of Robert Noyce"
All fine reads. But I just want to remark how singular "Masters of Doom" is. It struck me just the other day. The entire id Software team was 18-19 years old. And each individually possessed 4-5 years of (bare-metal) computer game making experience by the time they joined!
I think about that a lot when I see high schoolers today crafting worlds so easily in Unity ;)
- m463 7y agoIn my opinion, Masters of Doom (as an audiobook) went from good to exceptional because of Will Weaton's narration.
- efiecho 7y agoEntirely agree. I have been hearing this while running and I have never been so motivated to get out and run, just so I could hear another chapter.
- z3phyr 7y agoI believe, initially only Romero and Carmack had such kind of experiance. Adrian Carmack did not have experiance with video games and Tom Hall had only some bare experiance.
- lowtolerance 7y agoI started reading “Masters of Doom” in my school’s library on a break between classes, and I ended up reading the whole book from start to finish in a single sitting.