15 ms·
Unfortunately I do not, I've toyed around with small cpu architecture emulation and a touch of gameboy. The bug I was referring to is also called the sprite ove
by eyegor 7y ago
Unfortunately I do not, I've toyed around with small cpu architecture emulation and a touch of gameboy. The bug I was referring to is also called the sprite overflow bug.
http://wiki.nesdev.com/w/index.php/PPU_sprite_evaluation http://wiki.nesdev.com/w/index.php/PPU_sprite_evaluation
Edit: There's also a bit of documentation in one of the bizhawk nes cores: https://github.com/TASVideos/BizHawk/tree/master/BizHawk.Emulation.Cores/Consoles/Nintendo/NES https://github.com/TASVideos/BizHawk/tree/master/BizHawk.Emu...