31 ms·
Show HN: WeTube. Sync YouTube player across multiple devices
- deleted 7y ago[deleted]
- Fr33maan 7y agoBack button just refresh the page on android, very annoying.
- redraw 7y agoSorry. Worked on mine, we must be testing on different browsers/versions, but it might have to be that root path pushes Vue's router to a shareable URL.
- sansnomme 7y agoWhat's the stack? You should do a blog post!
- arkits 7y agoYou can view the source here - https://glitch.com/edit/#!/wetube https://glitch.com/edit/#!/wetube. Quite nicely done!
- deleted 7y ago[deleted]
- redraw 7y agoHey thanks! right, that's the link. It's hosted on glitch so you can see/edit/fork it. I've tried to keep it simple, but couldn't improve latency anymore. No matter if it's using socket.io or some faster network transport, there will be some latency. So I've used server's time as reference for clients to adjust the player's current time across devices. However, there's still a delay added by the YouTube player when triggering the play action. It's an async action, and YouTube's embed player API _seekTo_ method seems to be rounding or not updating if the player is already playing in the nearby time. I'm not sure what else to do to achieve a perfect sync.