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I agree and that’s what the Lisp machines did brilliantly. In it’s current incarnation, and Turing yadda yadda aside, you wouldn’t be able to do what you can on
by reikonomusha 7y ago
I agree and that’s what the Lisp machines did brilliantly. In it’s current incarnation, and Turing yadda yadda aside, you wouldn’t be able to do what you can on the Lisp machine if you’re starting with C.
- fit2rule 7y agoYou could do it with a language like Lua on top of C, though.
- somesortofsystm 7y agoUnreal Engine.
- armitron 7y agoExposes an API and lets you use it dynamically but (huge but) doesn't let you modify the entirety of Unreal Engine itself dynamically at runtime.
- somesortofsystm 7y agoIts not far from being able to do that, though. UE already has very well integrated, introspective build tooling - whats missing is an editor, basically, that could handle the code-base of UE, and then .. wouldn't take much effort to integrate and complete the dynamic runtime/compiler-onboard loop.