2 ms·
History I expect, Unreal was a expensive closed engine for AAA games for something like 15 years before moving to a source provided model where you paid with re
by SiempreViernes 7y ago
History I expect, Unreal was a expensive closed engine for AAA games for something like 15 years before moving to a source provided model where you paid with revenue. Unity had a free tier for something like 10 out of those 15 years.