4 ms·
> CSGO's overwatch allows the community to self-moderate by replaying a player's gameplay. They literally record the player's input and rebuild what the player
by stevefan1999 7y ago
> CSGO's overwatch allows the community to self-moderate by replaying a player's gameplay. They literally record the player's input and rebuild what the player could see in the reviewer's client.
Not particularly correct. It only works for official matchmaking, because you will have your match game demo stored on Valve's server, for future reference to you maybe. Valve simply took advantage to replay these demo by allowing volunteering moderators to access the private demo and hiding the names of the others (but actually these name & steamid are accessable through cheat client); it does not record precise movement, as part of the engine limits, demos are sampled in 16 ticks, or 16fps that sometimes even creates wrong artifacts that misjudged people. You can see that in some pro CSGO matches there are some fishy kills but in fact thats due to 128 ticks -> 16 ticks illusions