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The Comanche terrain as depicted (I never played the game) reminds me very much of VistaPro, which (as I look it up) came out in 1991. But that wasn't interacti
by perl4ever 7y ago
The Comanche terrain as depicted (I never played the game) reminds me very much of VistaPro, which (as I look it up) came out in 1991. But that wasn't interactive...
- Iv 7y agoAnd took minutes to render one frame. It was triangle based though and more beautiful. I don't think they had a voxel engine built in.
- HereBeBeasties 7y agoThey didn't. It was light-path based, so similar to ray tracing. It'd also do trees, mist, etc. Check out https://m.youtube.com/watch?v=48KtJtDqkaM https://m.youtube.com/watch?v=48KtJtDqkaM for a 4K Vista Pro animation render!