4 ms·
The economies of scale actually favour the game makers. People build cheats for profit, every person that buys a cheat is also buying the game (and rebuying) th
by meheleventyone 7y ago
The economies of scale actually favour the game makers. People build cheats for profit, every person that buys a cheat is also buying the game (and rebuying) the cheat makers are in competition, and further the number of people that cheat is generally a lot smaller than the game playing population. Because they are sold for profit the most popular cheats are easy to find and detect. As long as companies can keep cheating at a tolerable level for their audience they win as do a small number of cheat makers able to make a living in the space.
- AnthonyMouse 7y agoScale here isn't the number of copies of the game sold (which is basically independent and for these purposes fixed), it's the number of games that have strong anti-cheating mechanisms. The more there are the more resources go into defeating them, the larger the community around defeating them grows etc.
- meheleventyone 7y agoIs there any evidence this is actually true?