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We handle cheating in our Battlefield 1942 server by requiring players to submit their public IP to admins to be explicitly whitelisted. There have been numerou
by jolly_batali 7y ago
We handle cheating in our Battlefield 1942 server by requiring players to submit their public IP to admins to be explicitly whitelisted. There have been numerous cheaters and trolls we have easily banned over the years.
http://ea117.com/access http://ea117.com/access gets 20 players/night at 7PM..
It plays the “desert combat” mod — the makers of that mod were acquihired by DICE.
It’s also really easy to reinstall... http://www.mediafire.com/file/v2dj55nwoxz84o8/BF1942DCF_setup.exe http://www.mediafire.com/file/v2dj55nwoxz84o8/BF1942DCF_setu...
- simfoo 7y agoInstalling today! Thanks for these links, I haven't played that game in 10 years
- nickswan 7y agoAre you looking for new players?
- russdill 7y agoA white list solution seems rather extreme, although white listing keyhashes might be a bit better, you can even hand out cd-keys and verify in a cryptographicly secure way server side that the client has the cd-key you've assigned. Using VPN detection techniques on TGE has really helped a great deal without having to jump all the way to white listing.