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What would you call it? It feels completely different than any game I've played before. Your comment makes me look forward to trying an Oculus when I have a ch
by japhyr 7y ago
What would you call it? It feels completely different than any game I've played before.
Your comment makes me look forward to trying an Oculus when I have a chance.
- whywhywhywhy 7y agoIt's still VR but I think the gap between a "Google Cardboard"-like experience and real VR is huge. The 3D effect of VR is cool but the real magic is using controllers in true 3D space, the Oculus ones are really well designed and just sort of fade away and feel like your hands.
- shafyy 7y agoExactly. Obviously, it's still VR. However, because the gap between say an Oculus Quest and a Google Cardboard is so massive, calling both VR without further specifying is not very sensible to me. It's almost like a completely different technology, the only similarity being that optical lenses are used between the screen and the user's eyes.
- saberdancer 7y ago3DOF vs 6DOF could mean less depending on the experience you try out. If you try out a well designed 3DOF experience that can work quite well, especially as the same experience in 6DOF won't be drastically different. But when you try out a good 6DOF experience WITH hand/controller tracking, that is a game changer. Being able to pick up things and interact with them in a natural way, this makes it real for me.
- jayd16 7y agoThe gap between a 6DOF headset and a 3DOF headset is almost as much as the gap between a 3DOF headset and simple stereoscopic images. The 3DOF viewers are whimsical but a good full motion VR experience can actually click you into full immersion. The kind of immersion where you might accidentally lean on a table or wall that doesn't exist.