3 ms·
I run an online Football (american) sim, and I am sitting here dreaming up how to use it. I hadn't considered the stats, that's interesting. Same could be said
by notque 16y ago
I run an online Football (american) sim, and I am sitting here dreaming up how to use it.
I hadn't considered the stats, that's interesting. Same could be said for the draft, and free agency.
Both are really hard to order, and see useful data that way. I'll have a lot of variations though, and a lot of items. Just the draft is 384 rows(players)
- Tycho 16y agoNot sure how appropriate this is to American Football, but it'd be a neat way to transform between different team formations that the user wants to try.
- notque 16y agoThat's true, I hadn't considered that. You could also group them in some interesting ways like that. The thing is, I wouldn't want to move pictures like that though. They'd actually be tables to move like that, so the user could move the tables around, and then make selections within those tables. You're always making some choice with an American Football game. A lot of ordered data is what it comes down to.