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Yes. Invading ships wouldn't be able to bring a lot of fuel/propellant with them beyond what's necessary to decelerate from the trip. And they would have to b
by mnemonicsloth 7y ago
Yes. Invading ships wouldn't be able to bring a lot of fuel/propellant with them beyond what's necessary to decelerate from the trip. And they would have to be warm enough to support life, so they'd radiate a lot of heat. They'd be easy to spot. So no fancy maneuvering and no stealth. And the defenders have the resources of an entire star system to throw at you.
Terrorism, as you mention, might be possible (but again remember, no stealth) and claim jumping (where you displace another group that got there roughly when you did). But even in densely packed stellar neighborhoods the average star is surrounded by a moat several light years across. Once the locals are developed enough to mount a serious defense, they're probably immovable.
- alchemism 7y agoInvaders might not need to bring anything with them at all. Particularly relevant to your point, I'll share one of the military projects from Sid Meier's Alpha Centauri: https://www.youtube.com/watch?v=aKcEwUcVBHs https://www.youtube.com/watch?v=aKcEwUcVBHs More generally, the point I'm raising is symbolized in entirety by the Spartan faction's ideology in that narrative environment.
- XorNot 7y agoYou still lose to the first-mover advantage though. If universal assemblers are possible, then the defender with the resources of a star system at their disposal and early warning of the attack is going to outproduce the aggressor.
- alchemism 7y agoThe only advantage I imagine an invader would possess is the possibility of taking control of the Lagrange points and any orbital production facilities, and then besieging the population below. Dropping asteroids on habitable worlds and causing ice ages to clear out the population _might_ still be faster/cheaper than terraforming a semi-hostile world.
- Retric 7y agoThat assumes the Lagrange points are empty. A civilization capable of interstellar war is going to have a lot of space based assets. Further starship drive capable of reaching a significant fraction of the speed of light make one hell of a weapon. But you still need to deal with space based assets that can dodge your initial bombardment and at a minimum are armed with powerful engines. So sure you can destroy planetary populations etc, but now your still out gunned 1,000:1 locally and pissed off a civilization capable of doing the same thing to you. Net result MAD. A large technical advantage may make up for this, but that means the winner has better tech is much harder to take over a second time. On top of this the only thing worth shipping between stars is information at the speed of light. Making conquest largely pointless without FTL.
- pfdietz 7y ago> On top of this the only thing worth shipping between stars is information at the speed of light. It could be worthwhile to beam energy out to interstellar distances (also at the speed of light). This is probably needed for interstellar travel anyway.
- trevyn 7y agoEh? Physical war is almost obsolete today.