4 ms·
I dont know, that just feels wrong. If anything, the rise of mobile means there should be more emphasis on speed. All the bloat is because of misguided aestheti
by buboard 7y ago
I dont know, that just feels wrong. If anything, the rise of mobile means there should be more emphasis on speed. All the bloat is because of misguided aesthetics (which all look the same, as if designers move between companies every year, which they do) and fanciness. Can you point to a newish app that is clearly better that its predecessor?
- MaxBarraclough 7y ago> All the bloat is because of misguided aesthetics (which all look the same, as if designers move between companies every year, which they do) and fanciness That's not really true. Slack could be just as pretty and a fraction of the weight, if they hadn't used Electron.
- TeMPOraL 7y agoI think there are two factors preventing mobile from being a force to drive performance optimizations. One, phone OSes are being designed for single-tasked use. Outside of alarms and notifications in the background (which tend to be routed through a common service), the user can see just one app at a time, and mobile OSes actively restrict background activity of other apps. So every application can get away with the assumption that it's the sole owner of the phone's resources. Two, given the above, the most noticeable problem is now power usage. As Moore's law has all but evaporated for single-threaded performance, hardware is now being upgraded for multicore and (important here) power performance. So apps can get away with poor engineering, because every new generation of smartphones has a more power-efficient CPU, so the lifetime on single charge doesn't degrade.