2 ms·
Beaming in might be popular for some use cases, however physical presence will still be the gold standard. VR/AR will always represent a big drop in informatio
by npo9 7y ago
Beaming in might be popular for some use cases, however physical presence will still be the gold standard. VR/AR will always represent a big drop in information density compared to reality. In human conversation even a 75ms lag would be noticeable compared to real-time. I highly doubt looking at a vr projections eyes can match the same intensity as looking at a real person’s. Also, VR completely removes items such as touch and smell.
How much data does a human 6 feet away from you project to you? How much of that data enters your conscious? How much enters your subconscious? With Moore’s law dying we can’t hope to match that amount of information, much less accurately record and transport it in real time. Lossy capture and output mechanisms will still be present in a decade.
- gfodor 7y agoI think framing face-to-face vs remote copresence as a hierarchy is a poor mental model. Existing remote communication media can be equally effective as face to face in very narrow, specific contexts. My argument isn’t so much that remote embodied communication will be a panacea, but that it will radically shift the constraints around copresence for a wide variety of contexts. Ultimately, face to face will be vastly superior for some contexts, but I would not underestimate how far that set will drop proportionally over the next decade. And it certainly seems possible that new forms of communication may become only possible in a virtual context, much like the very one we are participating in right now.