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Trying to find the best way to introduce friends/family (with programming backgrounds) to game programming for fun. (So not kid-focused stuff like Scratch or Lo
by eatonphil 7y ago
Trying to find the best way to introduce friends/family (with programming backgrounds) to game programming for fun. (So not kid-focused stuff like Scratch or Logo.)
Godot looks pretty good. Is there anything else you've had success with?
- lwb 7y agoIf they have a TI-83 or TI-84 graphic calculator, you can't beat Axe Parser! https://axe.eeems.ca/Documentation.pdf https://axe.eeems.ca/Documentation.pdf It's as simple as the BASIC language that comes with the calculator, but it compiles to assembly so it's lightning fast. And you can write and build the entire game from your calculator. I spent hundreds of hours making games with Axe back in high school.
- stevekemp 7y agohttps://love2d.org/ https://love2d.org/ is pretty popular with people who are likely to be overwhelmed by 3D things and talk of engines and renderers. It is pitched as a beginner-friendly framework, but you can do a lot with it..
- kris-s 7y agoPICO-8 might be a fun starting point. https://www.lexaloffle.com/pico-8.php https://www.lexaloffle.com/pico-8.php
- vanderZwan 7y agoTIC-80 and LIKO-12 are pretty decent open source "clones" https://tic.computer/ https://tic.computer/ https://ramilego4game.itch.io/liko12 https://ramilego4game.itch.io/liko12 And then there's the BASIC engine: https://basicengine.org/ https://basicengine.org/
- kick 7y agoCHIP-8 is really cool, too!