4 ms·
Reminds me of the apocryphal story of the game that was trying to get under it's memory budget to be able to run on one of the early consoles, and after scrimpi
by thrower123 7y ago
Reminds me of the apocryphal story of the game that was trying to get under it's memory budget to be able to run on one of the early consoles, and after scrimping and saving and crunching, they were still over. Until one of the senior engineers commented out an unused buffer that allocated a couple kb "just in case"
- pieterr 7y agoThis one? https://news.ycombinator.com/item?id=776296 https://news.ycombinator.com/item?id=776296
- thrower123 7y agoThat's the one, although I've seen many different variations on the theme.