3 ms·
Oh you're probably right about this. It's probably integrated at the EU level now. However, a precedent in 1 one country isn't binding at the EU level, you'd ha
by K0SM0S 7y ago
Oh you're probably right about this. It's probably integrated at the EU level now. However, a precedent in 1 one country isn't binding at the EU level, you'd have to attack at the Union level to force a Union-wide judgement (afaik). Meanwhile, individual countries, likes States in the US I suppose, may sue these digital providers.
Your point about cross-country (e.g. France <-> USA) transations is very, very interesting. Afaik, with physical goods, I'm not allowed to take an EU game and sell it second-hand in the US because the product is not allowed in the first place in that market (if you remember, console cartridges weren't even the same format sometimes, and nowadays I don't think consoles discs can be played in any region). So there's that, I can see the gaming industry replying that it's only normal to prohibit products from crossing geographical markets.
Which I always found one of the worst attack on customer experience, but I feel internet in general is about to become more and more restricted in its commercial use, just as much if not more than the physical world ever was.